SSAO XNA

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Uploaded by on Sep 27, 2011

So, have now been playing with SSAO (Screen Space Ambient Occlusion) after finding this great article on GameDev.net

http://www.gamedev.net/page/resources/_/reference/programming/140/lighting-an...

I am sure it's still not 100% right, but it has me on the right road I think.

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  • @DrJBN Thanks mate, have improved it more since this clip too, :) Lots of errors in here :S but all sorted now I think :D

  • doggone nice!

    

  • @winterkewl You never know, I might post a sample, when I have time. There are still a load of errors in there, have fixed a few tonight actually, so not sure when I will get around to posting the code :P

    Glad you like the clip though :D

  • cool! wanna share an example project? I'll be your friend :)

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