So, have now been playing with SSAO (Screen Space Ambient Occlusion) after finding this great article on GameDev.net
http://www.gamedev.net/page/resources/_/reference/programming/140/lighting-an...
I am sure it's still not 100% right, but it has me on the right road I think.
@DrJBN Thanks mate, have improved it more since this clip too, :) Lots of errors in here :S but all sorted now I think :D
NemoKradXNA 5 months ago
doggone nice!
DrJBN 5 months ago
@winterkewl You never know, I might post a sample, when I have time. There are still a load of errors in there, have fixed a few tonight actually, so not sure when I will get around to posting the code :P
Glad you like the clip though :D
NemoKradXNA 5 months ago
cool! wanna share an example project? I'll be your friend :)
winterkewl 5 months ago