Google Tech Talks
March, 6 2008
ABSTRACT
Today's mobile devices have inherited many of the characteristics of desktop computing - including the assumptions that the user's full attention can be
...
Google Tech Talks March, 6 2008
ABSTRACT
Today's mobile devices have inherited many of the characteristics of desktop computing - including the assumptions that the user's full attention can be focused on the interface and that the user has the manual dexterity to spare for it. These assumptions result in users who run into doorways while typing an e-mail on their mobile phone. When faced with these interface difficulties in our experiments, users sometimes exclaim "I want my device to read my mind!" In this talk, we will demonstrate several prototypes that exploit pattern recognition and good interface design to simulate reading the user's mind by guessing their intent. In addition, we describe preliminary work on an actual brain computer interface. Informed by our own wearable computer use since 1993, my group investigates what mobile users claim to do with their devices, what they actually do with their devices, what they want to do, and the mobile interface challenges that interfere with the fulfillment of users' desires. We are currently exploring a successful modern incarnation of a wearable computer, the RIM Blackberry equipped with a Bluetooth earpiece, focusing on its mini-QWERTY keyboard. We have developed a technique called Automatic Whiteout++ that can eliminate 25% of mini-QWERTY users' "fat finger" typing errors, without using a dictionary. We will also discuss Dual Purpose Speech agents, which "listen in" on the user's conversation to help schedule appointments, remember small "notable" pieces of information, and communicate with remote assistants. Finally, we will describe our preliminary research on BrainSign, a direct brain interface where the user communicates through natural language.
Speaker: Thad Starner Bio:
Thad Starner is an Associate Professor at Georgia Institute of Technology's School of Interactive Computing. Thad was perhaps the first to integrate a wearable computer into his everyday life as an intelligent personal assistant. Starner's work as a PhD student would help found the field of Wearable Computing. His group's prototypes and patents on mobile MP3 players, mobile instant messaging and e-mail, gesture-based interfaces, and mobile context-based search foreshadowed now commonplace devices and services. Thad has authored over 100 scientific publications with over 100 co-authors on mobile Human Computer Interaction (HCI), pattern discovery, human power generation for mobile devices, and gesture recognition, and he is a founder and current co-chair of the IEEE Technical Committee on Wearable Information Systems. His work is discussed in public forums both in the United States and internationally, such as CNN, NPR, the BBC, CBS's 60 Minutes, The New York Times, Nikkei Science, The London Independent, The Bangkok Post, and The Wall Street Journal.
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lol@ drunktoaster! my thoughts exactly! ps: sailorbarsoom, i didnt say it was boring, i couldnt say that coz i didnt actually watch it! i said im not gonna watch it coz it MIGHT be boring! get the difference? :S
I wonder; if you could somehow track the fingers, you wouldn't need a physical keyboard at all. The system would be able to determine that, if there had been a keyboard, those specific finger movements would have written "I love you, but only on Tuesdays" or whatever.
We've looked at that idea. The problem is a lack of tactile feedback. How do you know when the button was "pressed?" One could use an audio beep or vibrations delivered from rings on the fingers, but no one has done formal studies on how that effects performance. Canesta did one study on their projection keyboard with OK results, but the user still has the tactile feedback of hitting the surface of the desk.
I hadn't really thought of that. I mean, there is a tactile feedback (I'm tapping with my fingers), but I have to admit that tapping a dest just doesn't feel the same as tapping a keyboard.
As for an audio cue, I'd guess a click/tap sound would be better than a beep. Don't know about vibration.
Ah well. Just goes to show that it isn't easy. If it were, we'd all be cyborgs by now.
If you have to watch the whole hour before you can determine whether or not it's bbooorriiinnggg then it isn't. A truly boring video will be obvious in much less than an hour.
":o im not watching 1 freakin hour." Nobody says you have to...see the search box at the top? A whole world of videos suitable for you short-attention spanned dregs awaits within.
Autoshare makes certain YouTube activities public on the services you choose. Select only the services you are comfortable with - like Facebook, Twitter, or Google Reader - to let your friends know what you like on YouTube. You can turn Autoshare off at any time.
I wonder; if you could somehow track the fingers, you wouldn't need a physical keyboard at all. The system would be able to determine that, if there had been a keyboard, those specific finger movements would have written "I love you, but only on Tuesdays" or whatever.
As for an audio cue, I'd guess a click/tap sound would be better than a beep. Don't know about vibration.
Ah well. Just goes to show that it isn't easy. If it were, we'd all be cyborgs by now.
BTW, this video is nearly an hour and a half.
Nobody says you have to...see the search box at the top? A whole world of videos suitable for you short-attention spanned dregs awaits within.
Anyhoo, awesome talk well worth the hours watch.