Fast GPU Ray Tracing of Dynamic Meshes using Geometry Images
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All Comments (13)
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@doverman2 fail
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@doverman2 awww. maybe in 2012!
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@doverman2 fail
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@ish718 Ray tracing is used already just not for gaming. If they could they would of because it would be in demand to have a faster method of raytracing, even if it's not realtime.
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Ray Tracing is great for showing off reflections, refraction, and caustic effects, most other effects can easily be done with current hardware and shader 2.0 and higher.
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i second that
ps: a year later XD
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you can't use 3 ones
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I seriously hope so too, I feel like thier too busy counting the money of all the suckers who run out to get thier latest cards instead of actually working hard on taking a leap beyond current tech.
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nicely done
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Now render this again using three AMD 4870 X2s :)
(sits dazed for a second)
I hope Nvidia or ATI just quits BSing and makes a experimental full blown ray tracing video card
ish718 3 years ago 9
i hope for ray tracing in games in 2009-2010
doverman2 4 years ago 7