Uploaded by AntonHuckleberry on Aug 8, 2010
This is a collection of various game footage that I have made in Game Maker. This doesn't include any games that use existing content and characters (maybe a few place holder graphics). All original concepts and characters belong to me. They may be used as long as credit is given.
Alpha and Omega:
An RPG about 4 characters who can wield power from orbs. As well as the characters levelling up, the orbs level up as well, and can be switched between characters. Each character can hold two orbs in each hand, and stat's and movesets are formulated by the players level and that of the orb they're holding. So far I have only started the battle engine and story. The battles can take place on any sort of grid layout, with different attack affecting different parts of the grid. This one is 3x3.
Spectrums: Silver Memory:
My biggest original game. S: SM is a platform/exploration games that allows a player to switch between four different characters to explore a world and collect 'Crescents' that power up each one of their moves, allowing to reach different areas and collect more. Each character has different abilities and react to objects and environments in different ways.
The Bullet Dodger
An adventure game that features a ninja taking out guards and infiltrating a mysterious lab.
Highs and Lows:
A game where the player collects little bubbles that relate to experiences in life and the bubbles you collect will affect the course of your life and the bubbles that they can pickup. (E.g. Collecting lots of party bubbles will increase good day, new friend, drink and drug bubbles, collecting a lot of drink and drug bubbles can lead to bad day , lose friend, less money and a rare addiction bubble.
Spoon-Man: A platform/fighter where the player can wield 3 different stances that feature different sized spoons. You will be able to use attacks like 'Spoon-vault', Spoon throw, Spoon ledge and...well you get the idea!
Joe runs in traffic: ...I don't know why I included this! Featuring my old flatmate Joe, I made this one day bored...I enjoyed it, he did too. If you think the health bar name is offensive, you should hear what he calls me!
Puerile: A traditional platformer about a boy trying to get back his bouncy ball, and inadvertently saves the world from a tortoise and an evil stopwatch.
Sketch-pad: Credit to tophunter7 for an excellent engine. Actually used this as part of my final project at University (and got one of the highest marks too, whatever...). This game is a platform game that is highly customisable and content can be shared with other players.
Sugar Rush: Another platform game with a twist. Each level contains sugary treats that if the player collects, his 'Sugar Level' will go up, meaning he can run faster and jump higher. Some sugar levels unlock abilities such as double jump, windmill punch and cartwheel.
Ultimate Apocalypse Ball:
A unique sports game that has 3 players in 3 lanes trying to get to the end of their oppositions side. Was made to include all my original characters as a crossover game.
Washout:
Basically, 'burnout...underwater'. A racing game using fish, includes power ups, boost and race objects.
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