SIO2 SDK::Network Threads

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Uploaded by on Jul 14, 2011

SIO2 Game Engine for iOS and Android (http://sio2interactive.com)

The network threads tutorial demonstrate how to load an entire scene using TCP/IP. In this demo, only the Camera, skybox and collision are resident on the local machine. At initialization time the tutorial will go on sio2interactive.com and will download the list of models, materials and textures that have to be downloaded from the HTTP server. Make sure that you have direct access to the internet while trying this tutorial.

From there the program will create multiple threads and download the information on the list and reconstruct the scene in realtime.

In this tutorial you will learn how to manipulate SIO2sockets and SIO2thread and how to lock / unlock SIO2resource and will be able to also get an overview of the SIO2video interface, make sure that you fully understand all the techniques demonstrated in this tutorial and fully realize all the options and flexibility that they can bring to your application.

Manipulation: Touch and drag the left side of the screen to move and strafe the camera. Use the right side of the screen to change the current camera view.

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Gaming

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Standard YouTube License

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Uploader Comments (SIO2INTERACTIVE)

  • Simply register then you'll be able to download the SDK, this one is tutorial11.

  • Just click the URL in the description of the vid. ;)

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All Comments (4)

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  • Cool! Thx! Where can I find the tutorial?

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