Uploaded on Mar 31, 2011
Excellent Never Say Never Instrumental Cover by singtop10: http://www.youtube.com/user/singtop10
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Frankie's Chronicles Chapter 30: Crysis 2 Multiplayer PC Top 10 Tips
Name: Crysis 2 Multiplayer
Release date: March 25, 2011
Platform(s): PC, PlayStation 3 and Xbox 360
Publisher(s): Electronic Arts
System Specifications: i7 950, GTX 580, 8GB RAM, Solid State Drive
In-Game: Max Settings, Max Anti-Aliasing (AA), 1920x1080, Vsync On.
Programmes used: Sony Vegas Pro 10, After Effects CS5, 3DS Max 2010, Boujou 5.0, Audacity.
For a complete list of chapters visit: http://www.youtube.com/user/FRANKIEon...
How long did this take to make? About 70hours.
Dont like Bob? Dont worry, it took that long to draw and animate him, it will be a while before he's in another video!
How did you animate Bob? I drew him in Illustrator and animated him in Flash.
How did you do the Ninja Star in 3D? Combined a Ninja Star modelled in 3DS Max with the Flash footage.
Am I up for games? Yes. My Crysis 2 tag is kiddanube.
Full Explanation of Shortcut Changes
NOTE if you have Steam the directory is C:\games\Steam\steamapps\common\crysis 2\bin32\Crysis2.exe.
The following was pasted to the end of the target as shown in the video (there must be a space between the first + and the "):
+g_skipIntro=1 +cl_fov=90 +r_DrawNearFoV=90 +pl_movement.power_sprint_targetFov=90 +r_MotionBlur=0
What do these do?
+g_skipIntro=1 - skips intros
+cl_fov=90 - increases field of view
+r_DrawNearFoV=90 - changes perspective of how objects close to you look, put same as cl_fov
+pl_movement.power_sprint_targetFov=90 - changes fov when sprinting
+r_MotionBlur=0 - gets rid of motion blur (but not radial blur, which occurs when you are moving fast)
If you think this gives a 'fish eye' look, just change 90 to a lower number.
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