A sample of some gameplay from my massive space exploration game made in blender, Turvia. If anyone would like to help me with developing this game, feel free to ask, im a nice dude! This is a quadrant of Sector Helix6Alpha with the planet Alfine and its moon. Its all in the works, so just keep up with me and ill be bound to keep you guys updated!
@snipperbes twas a mear suggestion
KoEDeath 1 year ago
@KoEDeath I don't know whether procedural generation of content will work within the Blender engine, let alone if the author of this video would be able to put it into a Blender game.. It'd require tediously complex algorythms which are normally created using scripting languages like C++, i don't even know if Python is capable of doing that.
snipperbes 1 year ago
Looking good so far, do you think it would be possible to make the universe endless with random generating planets and what not..... also you should make better physics the ship shouldnt just stop when u let go of the button and the plannets should be MUCH bigger and have a stronger graviational pull :P
KoEDeath 1 year ago