Starcraft 2 - Battle Report #2: Part 3/3 (HD)
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All Comments (86)
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yep...zerg are good for taking advantadge at the beginnig and force Protoss and terran players to back up in their bases...if you manage to do so..they're dead: puchase mutalisks...broodlords and corruptor and they'll die no matter what!!! zergling rush to whype protoss works...terran doesn't for the bunker stuff...terran are the strongest threat to zergs...
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@lustri7 because you need a detector to attack burrowed zerg its like a cloak
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wait a second how come they can attack burrowed zerg when they couldnt before?
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they should make an event that all countries can participate
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Nighthawk?I thought it was a Raven.
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their apm is very slow compared to the korean sc1 players.
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@DarkYasha15 And I'm a Zerg player too, and I never find either the thors or collossus all that difficult. less than 10 zerglings will kill a thor one on one, and a colossus will die to corruptors like they're nothing. Zerg usually win by massing cheaper units rather than relying on higher tech. That said, a brood lord will easily kill both a thor and colossus one on one.
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@DarkYasha15 True, but Zerg can expand their economy the fastest of the three races due to how cheap a hatchery is compared to a Nexus or a Command Center, plus drones can be produced much, much faster than Probes or SCVs; so as Zerg, you can get such an easier resource advantage that it doesn't even matter that it's more expensive to tech. Also, queens and spore crawlers are usually enough to take care of air units until you get your hydras, and the hydras themselves pwn pretty much all air.
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Also the only anti air the zerg have in unit terms are hydras and mutas/corrupters which require a hive and a lot of minerals, where the terran and protoss have stalkers(easy to get) and rines and other units which are also easy to get.
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I'm a zerg player and I can tell you that the terran and protoss have advantages over the zerg. The colossus and thors are overpowered and easy to get and they do insane amount of damage against the zerg. Also both Terran and protoss can wall their bases while zerg players cant. They also have a much easier way of scouting other players bases where the zerg really don't have that. Also not to mention you need a hive just to get detection(which isn't free for ovi's)
damn i wanna play this game
caemeroon 2 years ago 24
the yellow SCVs are called mules, they're units that can b produced by the command centre, they cant attack, but they harveswt twice as much resources as an SCV and they can mine from a geyser/mineral patch even if an SCV is in there.
I WANT THIS GAME!!!
JeNeSuisPasRaciste 2 years ago 20