SUPER STREET FIGHTER IV JURI - ADVANCED TECHNIQUES

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Uploaded by on Mar 24, 2011

*PLEASE HAVE ANNOTATIONS ACTIVATED FOR BETTER UNDERSTANDING*
this video is not meant for beginners.
the video is meant to shed some light on several situational and character specific states.
the topics covered in this vid include:
1. landing "safe" shikusen 00:15
2. landing "safe" senpusha 02:30
3. utilizing negative edge with juri 07:12
4. linking after LK fuhajin 08:43
5. shrinking juri's hitbox using dash and cr.MK 10:19
6. frame data after FADC 12:03
7. jf.HP mixup 12:53

as always, juri cover by TORZELAN

  • likes, 2 dislikes

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Uploader Comments (EMPER0RC0W)

  • Good stuff, saw a lot of things I knew and some I didn't. What's your take on the Dee Jay match up for Juri? I tend to have trouble with his Knee Shot and ambiguous cross ups, I'm looking for some good Air to Air options.

  • @BurninBalla

    dee jay is a tough match up for juri simply because you just cant cross him up ... so you dont have that edge you would have on guile. his sobat kicks can be landed safely on her and she doesnt really have a viable punish for them either. the knee can be anti aired with cr.MP but it can put you off he he does it randomly. you need to be careful with your fuhajins because he can go right through them and when he knocks down its a pain to get him off of u ..

  • @EMPER0RC0W i wouldnt jump too much in this match up... but unlike guile you can dive kick to punish his fireballs ... i would probably play this lame and try to keep him away and let him kill himself on his own ... if you knock him down ... cr.MK is a safe option.. his EX uppercut knuckle can be punished in the middle of it if he does it up close ... but if that last hit connects it will push you back and he'll be safe...

  • @EMPER0RC0W its even harder in AE because they reduced the recovery on his slide... you can no longer punish with cr.MK... and if you're holding a low fuhajin ... theres not much you can do if he does it from max range because you need that cr.LK .. if i see a slide i would let go of the button during block stun to cancle out my fireball then press it again into MK or EX pinwheel for max damage

  • @EMPER0RC0W

    I don't even bother trying to cross him up, I usually try to poke him into jumping so I can AA the kneeshot but the timing on it is tricky. I just find it hard to maintain any pressure with Juri cuz she walks so damn slow. Dashing and jumping doesn't help at all. I was worried that the match-up would get harder in AE....damn that sucks. What would you rate the match-up as?

  • @BurninBalla

    screw ratings ..i dont follow them ... in my opinion its harder for juri than guile and even harder in AE ... its one of the underappreciated hard matchups because of the limited number of deejay players ... deejay is a good character and a better one in AE... people just use him wrong ... and try to play him like guile ... which doesnt work ...

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All Comments (23)

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  • Great vid

  • You can also dash to go under Ryu's Super.

  • And also Ryu Super.

  • Thanks for this beautilful tutorial.

    By the way you can also dash Akuma's Hadoken but not Ryyu's or Ken's

  • Thanks for this i learnt a few new things! And you reminded me about alotta things i forgot.

    Us Juri players really gotta cram alotta info in to our heads eh? XD

  • @EMPER0RC0W

    Hahaha good answer! I completely agree, just wanted your opinion. I have a guy on my friend's list who is a great Dee Jay player, none of that Guile-like crap. Guess my only option is to lame him out which is somewhat hard for me since I like pressuring with Juri a lot. I don't see why Dee Jay got all those buffs in AE, he was very solid in my opinion just underplayed.

  • Nice, I learned a few things, thanks.

  • thanks

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