Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Maya Tutorial - Character Rigging - The Arm - Part 1/2

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
17,790
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jan 6, 2011

In this tutorial we look at how to make a arm rig. Both the FK and the IK, with a Switch between them.

To see more tutorials go to: http://www.poly-face.com

Category:

Education

Tags:

License:

Standard YouTube License

  • likes, 2 dislikes

Link to this comment:

Share to:

Uploader Comments (PolyFacecom)

  • at the first of the tutorial. you tried to freeze the transformation of the joint. only rotation and scale can be freeze because maya system needs to know what is the location of the joint.

    And in this tutorial and some others, you create ctl first , parent , unparent , and duplicate to put one into the other. Actually, it's faster if you group the ctl when you create it. The group would be the ORE, and ctl would be the ctl

  • @lintingying Thanks for your input :)

    About the ORE group. Yes you can do that, but without parrenting you can't really be sure the rotation is 100% correct. And its really important that its spot on when it comes to rigging. If you use the comet script for maya there is a script which creates the group with the right orrientation for you. without the parent/unparent stuff :)

  • better than Gnomon's rigging DVD's! awesome!

  • @ryanweirdy

    Wow thanks a lot for the nice compliment :)

Top Comments

  • 9.00 minutes in you mentioned the scale tool being funny, if you go into Scale settings and reset the tool it sorts it out :)

see all

All Comments (30)

Sign In or Sign Up now to post a comment!
  • You probably know this but to anyone who wants a shortcut simple way to create a box control curve ( Create a poly cube and in the Attribute editor under "Drawing Overrides"--turn on "Enable Overrides" and turn off shading, it's a bit quicker than making one from scratch. Your Rigging skills must be right on par now after making all these recordings ! good stuff.

  • I've watched several different tutorials on Maya and I have to say even though I have a hard time understanding you sometimes you're still the best. Thanks!

  • THANK YOU SO MUCH!!!!!

  • These tutorials are awesome, I am currently rigging a character for a short movie and this is helping me sooooo much (my teacher's tutorial sucks). Thank you for doing this!

  • your tutorial made me break my keyboard

  • Finally a fix for the damn curve orientation! Thanks a lot, been struggling with that for a while.

  • I love you dude.. you actually just solved my rotate issues for the handles. THANK YOU SO MUCH!

  • he sounds like he is Danish?!

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more