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Homeworld 2: Vaygr Battlecruisers weak spot

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Uploaded by on Apr 25, 2009

This is direct game footage.

Yes, that is a little group of Hiigaran Frigates taking out a huge Vaygr Cruiser.

The two Battlecruisers of Homeworld 2 each have a weak spot, a place where they are unable to use most of their weapons.

The Vaygr Battlecruisers weak spot is right behind it. In order to use this technique, you will need to use one or two bomber squads to take out the Missile system on top of the Cruiser, while nimble capital ships attack it from behind.

If the Cruiser tries to turn in order to fire the front mounted badass gun, you simply use a combat maneuvre to stay behind the Cruiser.

In this battle, i did not lose a single unit. So it works like this:

Me: A little group of fighters and frigates = No loss

AI: Vaygr Battlecruiser = Recycle for RU's

This technique is very usefull in multiplayer in case you want to piss off your enemy.

It works just as fine with Destroyers, Torpedo Frigates, and Heavy Missile Frigates.

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Uploader Comments (Ascensiam)

  • why do the hiigaran Battlecruisers suck so badly?

  • @qwerty200ful the vaygr BC fucks up whatever is in front of it, the hig BC has a much easier time taking out frigates.

Top Comments

  • It's smart to also take out the engines. This way it cannot use it's ''badass'' gun. Take out the engines make it unable to turn.

  • See, I bet you coulda destroyed that battle cruiser faster with your bombers.

    But yeah, that strategy is about the only way to beat the second to last level when the Vaygr bum rush you with like 6-9 battlecruisers. If you don't take out their engines, then they will bring their frontal mounted fuck-you-in-the-ass-guns "FYITAG" to bear and shred your fleet.

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All Comments (29)

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  • I know a way that you can easily take out a Vaygr Battlecruiser, but this only works when the Battlecruiser is alone or has a small escort, as this maneuver is easily countered if it has a shit ton of support.

    Order some ion frigates to attack the missile launcher. Watch as the BC turns itself nearly vertical. It's hilarious. Then have your BCs and Destroyers finish it off. The Vaygr BC won't be able to turn it's big ass gun at you.

  • Bombers good for clean subsystems, but they are weak versus ints. For destroying subsystems swarm of interceptors is better (ten squadrons is enough) cause they are more universally than bomber. But you must be careful, clever vaygr player should use scouts EMP for disable and destroying your ints.

  • @loveryoda They are best versus corvettes overall, but the increased damage output of their lasers, to kill the corvettes, is high enough to have an effect against frigates in numbers, they are not efficiently fast, but they can take out frigates that are not anti fighter before support can arrive, they can also destroy fighters on one shot, but only if they hit, which is about 30%, making them only a little less effective than anti-fighter fighters, they are versatile indeed.

  • @Ascensiam that is reason why we have bomber class. however, i am having trouble to categories vaygr lancer fighter. the manual classifies VLF as anti-corvette class. however, some players claim it is a multi-purpose fighter. they say fighter and frigate are also in its menu. can one of HW2 hardcore player give me a straight answer?

  • @Ascensiam Bombers or lance fighters are the way to go there.

  • I miss the HW1 ICFs, they had awesome firepower and could take a hit-or-two from cap ship Sooooooo many balance issues with HW2 that it saddens me.

  • If you play multiplayer message me

  • @TheLordofError interceptors have almost no firepower, and are ineffective against armor

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