3D Studio MAX - Head Modeling Part 3 of 5

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Uploaded by on Jul 21, 2009

This is a basic tutorial based on modeling a head and face in 3D Studio MAX using a spline bridge's. Its is a very simple way to get the basic head shape very quickly.

Part 03 of 05

The blueprint used was free from www.the-blueprints.com

My website is www.iwkya.co.uk - feel free to come and post on my forum.

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Uploader Comments (iwkya1)

  • would it have been easier for you to add a top view model head and drop it into the "top" viewport? Or would that just be making unnecessary work?

  • @VisualDrug well, if you have two views then thats all you need, plus i only had a front and side :)

Top Comments

  • @umar6419 why are you deaf ?

  • @iwkya1 no i m not deaf i can even listen ur whispering but u help me alot thanxxxx

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All Comments (33)

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  • Cool

  • i was always taught to put a box over both perspective pictures and mold/add the points to where you need them... intresting to watch you

  • 2:40 having fun with imself haha ^^

  • haha oh look its inthe middle :P

  • @haar190 ..hehe, im 30 atm :)

  • @iwkya :) i have the same question !

  • nice

  • good work man ^_^ two thumbs up

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