NAB 2010 - Realistic Water Shader

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Uploaded by on Jun 8, 2010

In this walkthrough of a comp demoed at nab 2010 we show you how Fusion can be used to create realistic water surfaces.

If you want to have a look at the comp feel free to contact
sue[at]eyeonline[dot]com.

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  • i hope this tut can start with scratch coz i need to know what node are used for what action

  • I think this could have been a fascinating tutorial if the lecturer broke down the concepts into parts. The scene is so complex for it to be rushed through like this.

  • this is just top

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