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Legend Of Zelda 3D Project (old video 1)

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Uploaded by on Sep 23, 2009

Legend Of Zelda 3D Project is a zelda fan game with a similar graphical style like the DS titles.
The developer plans to use the engine and create an original game with original graphics in the future.

YouTube Channel of developer
http://www.youtube.com/user/drandula

More infos on Pixel Prospector
http://www.pixelprospector.com/indev/2009/09/legend-of-zelda-3d-project/

Development Thread
http://gmc.yoyogames.com/index.php?showtopic=447977

Category:

Gaming

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License:

Standard YouTube License

  • likes, 4 dislikes

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Top Comments

  • probably antother fan game where the maker will stop production after a couple of months...

  • Picking up and throwing bushes, fuck logic

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All Comments (150)

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  • That is SO COOL! Srsbsns

  • @sonickun95 He hasn't smartass.

  • Ive playd this already its made with game maker i like the control for now

  • The camra is zoomed in too much in this game. I know it is just how the game is but it would be better if it were not that way.

  • @gwk326 in the ds he jumps bye falling of an edge this one u push a button ITS AWSOME

  • @gwk326 Yeah but in this game, the rocs feather isnt needed.

  • @9snaker In newer version of this project Link doesn't jump, he rolls.

  • @CaptainCocaine

    funny thing ehy? but still, only with a special item - the feather

  • @Kazdal567 he actually jumps in most of the handheld games

  • @ToastMaster623 the rod reversed things, so if you used it on a hole, instead of falling down you fall up, but there was the Roc's Cape which allowed jumping, downward attacks, and gliding. Link's Awakening had the Roc's Feather which just allowed jumping. Majora's Mask allowed Link to skip across water as Deku Link, and Twilight Princess let Wolf Link jump large gaps by targeting the other side, this only worked if the action was supposed to be done there, so it's not like a true explorer skill

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