XNA Physics & Terrain
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Uploader Comments (Crisisonfire)
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This video is a response to XNA Physics Test
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All Comments (4)
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To a degree yes, each cube is an instance of the cube physics object.
In terms of doing this in GameMaker i have no idea how you would do it as i've only done basic 2d games.
XNA is worth the effort to learn and use =]
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Should be a simple shader.
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was the blur hard to do?
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Not really, simply create a shader and define an instance of it which i can toggle to being visible or not
Crisisonfire 2 years ago