FFXIV vs WoW: Selling Items
Uploader Comments (lufia22)
Top Comments
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almost 1 year later and it still takes this long to sell shit, wtf is wrong with these people.
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To those who are comparing these games together, here is the thing,
WoW was released in year 2004. Its still living and people are still pouring their money into it.
FF14 was released in year 2010. Its half dead and not many people are getting it now.
So... what do you think?
All Comments (267)
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@FoxsitoTaquito The PC gaming market that Blizzard came from was also a much smaller niche than the console gaming market that Square Enix and Final Fantasy came from.
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@BroadwayRonMexico not even close... When blizzard releases games, records are broken. Diablo 1 had top selling pc game, star craft had most players via online game. Diablo 2 beat resident evil 2 sales records, warcraft 3 came out and shattered diablos 2 records. Then wow came out and the rest is history.
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@maffers7087 it last till WoW came out, i remember ff11. Was excited after school in high school went out and bought the ps2 hard drive installed it played it thought it was amazing, even if i never played a real mmo and was confused as fuck. Eventually everyone i knew was saying they're waiting for world of warcraft and i told my self that game would suck... 2-3 years later built my first pc, friend gave me wow. cancelled FF11 never looked back.
wow is a FF killer XD
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@BroadwayRonMexico False ffxi came out in 2002 in japan
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@TheMrLvost WoW was not the only anticipated MMO of 2004. EQII, WoW and FFXI all came out within a month of each other, and WoW was actually the underdog of the 3. EQII was the sequel to the most popular MMO at the time, and FFXI had the Final Fantasy name behind it (which was far more recognizable than Diablo or Warcraft at the time).
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@NegiBozu203 But the kicker is that after the free month was up, almost all the Rift players went back to WoW.
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So in a 5 man setting, getting the max XP you can get from a mob 1-60, give or take, it rounds out to about an average of 173 XP a mob. That means you would have to kill about 19535 Elite Mobs at the highest level to get from level 1-60. Now you aren't killing for 173XP from 1-60, hell most of the time you aren't even getting half of that. Unless you had a character in full heirlooms (and I mean the Cata heirlooms as well) there is no way you got 1-60 in 5 hours running dungeons.
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The amount of XP needed to get from 1-60 is 3,379,400. The amount of XP a dungeon mob gives is it's level times five plus 45 times 2. XP = (Mob Level * 5) + 45 * 2. The amount of XP a level 60 Elite Monster will give you adds up to about 690 if you are also level 60. If you are less then you will get around .5 more IF you killed it by yourself. In a group, XP is divided amongst the group. 2 man groups split the XP 50%, 5 man groups split the XP into fourths(3-4 are around 35%).
I have played recently and the selling lag has been reduced a bit. It's still obviously a heavily menu based system, but it has improved a bit in responsiveness.
lufia22 1 year ago