The process of moving motion capture data from Maya 2011 to Motion Builder 2011 (and then eventually on to 3DS Studio). This process works, but has some issues (which I have yet to solve). If anyone has solutions to the issues described and shown in this video, I would appreciate hearing them.
That's happending because of MtionBuilders floor operations turn them off and try again
cra0kalo 3 weeks ago
How interesting.I'm thinking of creating my own football game,but I'm gonna study thousands of players so everyone has their own personal movements.
dolphinbuc 1 year ago