Real-time surface rendering has come a long ways since the days of plain diffuse textures and lightmaps. Per-pixel lighting, reflection and refraction effects, and even GPU ray tracing are now possible, thanks to the programmable rendering pipeline. Of course, this added flexibility comes at a cost of increased complexity. Convincing materials are a combination of both good artwork and skilled programming. Leadwerks Engine includes a library of advanced shader effects an artist can choose from, as well as a flexible framework with which new effects can be added.
I cant find strata!!! help please!!!
MultiJacob123 1 year ago
Wow the one with the bumps looked really good!
therobinho11 3 years ago