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Rocket Racing League Teaser

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Uploaded by on Apr 14, 2008

Cool CGI of what a Rocket Racing League 'raceway in the sky' might look like. Check out more info at www.rocketracingleague.com

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Sports

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  • You're an idiot if you really believe that. those wings aren't even close to being designed for transonic speeds.

  • between 250-300 mph

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All Comments (17)

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  • @Arvak777 It most likely wouldn't be by console. It would far more likely be via PC (joysticks for PC are more realistic than console joysticks) and you'd probably get redouts and blackouts on your display (as seen in many flight simulators) from G-LOC. The actual pilots wouldn't know if there were 2 people or 20,000 people flying against them over the computer. Besides, it goes without saying that simulated flying will never be as exciting as the real thing. These pilots are well aware of that.

  • @JephN that's why they don't do even close to transonic speeds

  • *SIgh*, if only they really could just take a turn into space... XD .

  • virtual races against real planes will each race cost hundreds of dollars (rocket fuel), and if you crash it do you need to pay for, or if you crash it on the audience will you get the electric chair?.plus there is clearly an advantage for those with a console, they don't need to worry about g-forces affecting their body or reading the instrument panel . LOL on't get me started on rage quit and flamers, regardless i think all of this is pretty doable would be cool (without the consoles)

  • @ JephN - Um, yea, I was sort of kidding. But thanks.

  • they keep the tracks separate. they never cross paths.

  • thats nuts!!! I cant wait

  • Can you imagine what bump drafting is gonna be like at 300mph and 150ft above the ground? :P

  • I don't know if anyone notice this but did you see that they took clips from "Tomorrow Never Dies"?

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