Repair bad deforming clothing from Autofit using GOZ

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Uploaded by on Jan 14, 2012

This mini tutorial show you how to repair clothing bad deformed after Auto fit gen4 to gen5
in this mini tutor I show you how to fix the boots for M4 that was deformed after auto fit to genesis, this is just demonstration so you know how to fix it ..if you don;t use Zbrush you will have to export the geometry to other software edit and import back as morph target, if you have any questions please let me know bellow.. Cath

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Uploader Comments (Mec4D)

  • @Boeing727223 Ah that is not the problem you can import all at once ! just select genesis and then in the SubTools you can choice the clothing you want to work on and export then fix next and export . I preparing right now next tutor about that so check out in a moment

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  • I need this one lol Thanks Cath :D

  • Wish there was a way to autofit clothes to Gen 4 characters and until they fix the problem with multiple geometry going into GoZ (hair and clothes do not always have same locations as in DS4) it will not be easy

  • Great vid!

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