A full in-game day, condensed down into 48 seconds of video.
With a normal, unmodified timescale, time will pass at a rate of 30:1, meaning that for every 1 minute of real-time, 30 minutes will pass in-game. A full in-game day lasts 48 minutes of real-time. I used FRAPS to take a full resolution screenshot once every 2 seconds (real-time), which equates to 1 minute of game time. I ended up taking 1,440 images (one for every in-game minute) and played them back at 30 frames-per-second, ending up with a 48 second video. This results in a game-day that passes 60 times faster than normal.
sick..
crazyquinn121 3 months ago