Game.Hack Season 1 Episode 11 - Super Mario Bros. revisited

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Uploaded by on Jun 12, 2009

This week Reddman covers the original super mario bros. again, this time showing the double jump technique, and a few speedrun tips and tricks.

http://www.dgzmedia.com/

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Gaming

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Standard YouTube License

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Uploader Comments (ReddmanDGZ)

  • Not enough space to run under king koopa at the end? Cutting out that pause there seems like it would be beneficial. I'll have to watch some speed runs now and see.

  • try to make it :) see what happens

  • I was just playing again, and if you are REALLY bold you can jump between the last sets of hammers he throws, and i can't seem to make it under him otherwise.

    So it seems that;s the fastest route, through the gap in the last couple of hammers.

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All Comments (10)

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  • WTF YOU HAVE COMPLETE SUPER MARIO BROS. IN 6 MINUTES

  • Hiiiiii uncle Robert it's Christian!!!!!!¡¡¡¡¡

  • One thing which has been bugging during the video is your mario n00bishness.

    The "turtles" are koopas

    and the "mushrooms"(not the power up ones) are Goombas

  • sucks when you have the deluxe version for gbc.

    you have to kill every boss with fireballs.

    =_\|\

    damn Nintendo found out the secret to a fast game.

  • hackingsupport(dot)com for all your hacking needs we got alot of new and interesting hacks

  • great video!  really fun to watch the turbocharged little mario zipping through the levels.

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