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Super Smash Bros. Melee on Dolphin x64 build

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Uploaded by on Aug 22, 2007

Super Smash Bros. Melee on Dolphin x64 build by using dynarec (interpreter is to slow)

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Entertainment

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Standard YouTube License

  • likes, 2 dislikes

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Uploader Comments (frankyfife)

  • DXDIAG your hardware, please!

    Start > Run > "DXDiag"

    Tell me the specs you have; proccessor speed, and type, amount of RAM, and Graphics card. I must know.

  • the system which i had capture this vid doesn't exist anymore - i'm now a notebook user ;)

  • what model of C2D was it

  • e6300

  • that's orgiginal speed - use dynarec - not interpreter - and use x64 build

Top Comments

  • Oh by the way this is totally sped up idots

  • no. it's sooo fast because he has dynarec, dual-core options, and the x64 version. plus, because Dolphin doesn't load some of the textures here, it's not as cpu-heavy as in other games.

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All Comments (54)

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  • @Pentecostal2007 upload a video or some evidence or your lying

  • cause the new ones have that already integrated. Build 3286 is the fastest dolphin build because it will get choppier but not slower so you will always retian playable gameplay

  • That is a vile lie, you miss what you have is to speed up the recording with any program p.d. maldito farsante

  • lo tengo pero va muy lento y eso q tengo los requerimientos pero si anda

  • i dont get it..... is there anyway to download this game at NORMAL SPEED????

  • actually you download the image dude, that usually comes on the GCM format.. i mean... tha GAME CUBE disc image... try looking on torrent sites, that would come in handy!!

    hope i could help!! =D

  • well with the new REVS like 915x64, just a dual/quad core 2.2 ghz

  • but which are the minimum specs do i need to have to use this emulator dude????

  • I have this game working pefect on 32 bit system and i have bad graphics card!!

  • No shit,on x64 bit computers,this emulator was designed and was found to no idea to run this fast.

    Your looking at the c\x86 bits.

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