Cho Ren Sha 68k (x68k ver.): The Boss Onslaught -- Loop 2-2
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Uploader Comments (AdigunPolack)
Top Comments
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Nice skills dude, thanks for an awesome video!!!
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This video is a response to Cho Ren Sha 68k (x68k ver.): The Boss Onslaught -- Loop 2-1
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All Comments (6)
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Christ, I'm struggling on Stage 3, failing at the boss there.
Give me a few months. I'll give your video a run for your money. ;D
But congrats, whether or not you realize it, you've given this ol' boyscout a motive to match you on this feat. =P
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This True Last Boss is a "big keg of beer" ;)
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How did you get that many lives?!
RocMegamanX 4 years ago
Actually RocMegamanX, I carefully collected 1up icons that took place after every 1,000,000pts. scored in this game. By this time, I collected many of them (according to my score as shown here in this vid, technically! ^-^ ), which explains why I have so many lives indeed! Yes, it took me plenty of rock-hard practice for me to even get there, you know? ;)
AdigunPolack 4 years ago
Amazing skills there boy
SnakeEater7771 4 years ago 4
Thank you so much, SnakeEater7771!! I appreciate that seriously now!!! :D
It sure took me try after EVERY painstaking try to get there, not to mention a whole lot of practice, at that!! Man, now you know why such old-school shmups like Cho Ren Sha 68k are so difficult to beat ( :/ ), let me tell you!!!
AdigunPolack 4 years ago
Nice score, Adigun! Interesting, are those possibly a list of creative influences adorning the high score board??
compewtore 4 years ago 3
In a way, compewtore, they absolutely are... and what AWESOME influences they are for just two reasons: 1) the names in the Score Ranking screen are actually named after Toaplan arcade shmups that date from 1985 (Tiger Heli) all the way to 1993 (Batsugun); and 2) the background in that Name Entry screen shows off the enemies and their different attacks, which was so *rather* damn hot and such an inspiration to shmup developers everywhere, I truly GOTTA say!!! ^-^=b !
And thank you!!! ;)
AdigunPolack 4 years ago