Uploaded by cartoonsmartlessons on Apr 2, 2009
A comparison of Flash CS4 and Toon Boom Animate in regards to character animation, specifically dealing with character rigging, inverse kinematics, z-depth, and swapping artwork of characters in a bones hierarchy. Also discussed is the animate-able Camera in Animate.
Uploaded by http://www.cartoonsmart.com
Find out more about Animate at http://tinyurl.com/toonboomanimate
Category:
Tags:
License:
Standard YouTube License
-
42 likes, 6 dislikes
Link to this comment:
Uploader Comments (cartoonsmartlessons)
All Comments (33)
-
OMG I am now buying toomboom just imagine how much easier lip sinking will be.
FlowerPowerGuy 1 year ago
-
hi, the only question i`ve got is, in flashcs4, you can draw an arm, i mean, a fully arm and then applie the tool bone, and i find that quite good, is there anything like that in the toon boom?, i dont want to read "well, by far you have to draw evertything separately to get a better animation", sorry if my question looks to anoying or "bitchy" hehe, just want to know if there is the same principle in toon boom
makiney13 1 year ago
-
toon boom =p obviusly, only an asshole would say flash
k4ba 1 year ago
-
this is random but i don't think in lil bil they use cut out animation too lol. i might look that up .
Simstyle12 1 year ago
-
Have you upgraded to Animate 2 yet? Do you think the new features justify a 300$ Upgrade? I'm still using 7.6, think thats still pretty good?
ChimeraProd 1 year ago
-
IN Flash u can turn the drawing into a Graphic and do the same thing as substitution
daynee3 1 year ago
-
ok in the flash example it looks like the drawing is just one drawing with the bone tool being used but in the toon boom example the body arm and hand are all on different layers and are symbols of their own.
lescomicmaker 2 years ago
2:43
Hilarious Commerial!!by slim2open35,029,080 views
0:21
Toon Boom FIRST ANIMATION Tryby Gmikeyyy20,151 views
6:37
Toon Boom Animate: Drawing Subs and Patchesby seencreative4,482 views
1:05
My first animation in Toon Boomby endocomar9337,669 views
10:28
Toon Boom Studio v5 Take a Tour videoby ToonBoomAnimation38,005 views
8:12
Flash drawing basics part 2by cartoonsmartlessons1,242 views
7:40
Toon Boom Animate Pro Quick Demo Videoby ToonBoomAnimation33,294 views
37:28
Adobe Flash Tutorial- How to Draw a Cartoon Characterby LilredheadComics265,209 views
6:24
Cutting Character with Toon Boom Animate Tutorialby sayweb46,049 views
10:01
Drawing Substitutions in Toon Boom Animate: Part 2 of 3by cartoonsmartlessons3,587 views
5:02
Storyboard Pro 5 minutes Presentationby ToonBoomAnimation42,103 views
2:31
Toon Boom Animate Pro 2 - Smart Puppetby ToonBoomAnimation6,212 views
2:26
How to make an animation movie in Toon Boom Studio part 1by mindfreekqqq10145,516 views
10:00
Adobe Flash CS4 Profesional Bone Tool Tutorial (advanced)by M24solutions109,158 views
2:23
Them Arulebas - Through The Park - Toon Boom Animation first attemptby breeziemanofdna9,221 views
1:51
Toon Boom Studio walk animation cycle tutorialby alex29829829825,155 views
9:57
Flash Animation Tutorialby starw0lf682,551 views
0:58
Toon Boom Animate Lip Sync Tutorial Part Iby sayweb7,815 views
6:46
Animating Anime with Flash CS4by smyton4tw51,290 views
- Loading more suggestions...
There is a way in Flash CS4 to swap your symbols while using the Bone tool. You have to deal with symbols inside of symbols. I'm not gonna explain it further but it can be done. It also takes a while to animate simple movements and actions :(
CS6 is coming out soon, maybe they've made some changes...
tubeNyou82 1 year ago
@tubeNyou82 Yeah it can be done with As3 too, but neither solution is good workflow for an animator. We shouldn't be coming up with tedious workarounds to bend the program to our needs. I love Flash for everything but animation. And I've played the waiting game over the past 5 or 6 versions where each time we say "maybe the next version will be the one". Its getting worse, really, if this IK is something they think works... Toon Boom Animate is the animator friendly version of Flash.
cartoonsmartlessons 1 year ago
@Orpheus!!! This is a comparison of the INVERSE KINEMATICS in Flash CS4 and Animate. This is NOT a comparison between all types of animation in Flash. I would NEVER use the IK in Flash CS4 to regularly do animation. But the IK in Flash CS4 is a new feature, and one that is touted for character animators.
Using IK in Flash CS4, you MUST...
1. Use MovieClips.
2. Have everything on one layer (actually everything is put on one layer for you during the bone rigging)
3. No swapping with IK
cartoonsmartlessons 2 years ago
@ invaderzim, the video is referring to objects on an IK chain (using the bone tool) You don't even get an option to choose between Shape or Motion when symbols are chained up. I've been using Flash since 1999. I'm guessing thats the same decade you were born, so don't question my authori-TAY!
=)
cartoonsmartlessons 2 years ago
uhhhhh (shuddering) at the thought of classic shape tweens. They are far from working fine. Its a gamble using those. Even just shape tweening a square, your top right corner vector point, might randomly jump to the bottom left. I've rarely found good uses for the classic shape tweens.
Shape tweens with IK though are much better. I do have some free lessons on that in the Free section on CartoonSmart. The vector points stay locked in closer to their corresponding bone joints.
cartoonsmartlessons 2 years ago