My Game Development

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Uploaded by on Nov 10, 2006

This is a video portfolio of some of the computer games I've written over the past seven years. I'm the sole programmer for all of them. The music in the video is Slave Traitor, one of my buddy Marc Burno's bands in Seattle.

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Entertainment

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Standard YouTube License

  • likes, 4 dislikes

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Uploader Comments (alaskajohn)

  • nice job man. just one gripe, do you have a designer at your disposal? i know what it took to program these games and i respect you for that, but the graphics will turn people away. thats just my opinion though, it is definately hard to make a video portfolio that illustrates the skill of a programmer, ive been trying to come up with one for a year now.

  • Thanks for the comments... as you can see, most of this is eight years old. To others who are aspiring,if you have access to an artist, great ... but if you're looking at getting hired as a game developer, potential employers will see and care about the programming, not the artwork. Designers care about game design (game play) and won't be distracted by art either.

    I say this as a current professional game developer who was hired with this as part of my portfolio.

  • can anyone help me? I'm looking to get into game design and development. I want to do a course at uni. anyone know what sort of course is the best to start off at, as a beginner? and any software which i could get hold of, so i can play about with it at home? If anyone can put me in the right direction I would be really grateful, thanks.

  • Visit igda[dot]org/breakingin/

    Also, subscribe to the Game Developers Magazine. They have an annual Career Guide.

  • what language you use ?? C++ ?? cuz i use C++ also for games

  • In the video credits it describes the language used for each game. But yes, most use C++. Thanks for the comments - John

Top Comments

  • mookixox: "Most of these games cept the space shooter one look extremely poor n outdated . . . " Anyone who leaves a comment like that obviously doesn't program. If you did, you would have way more respect for this, regardless of the graphics.

    I know people who think programming is one of the easier parts of game development and that it consists of something along these lines:

    Start, Shoot Guy, Draw Tree at 1,1, End.

    Just because they used Klik N' Play once.

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All Comments (25)

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  • @alaskajohn yo wahts up John i want to ask you some questions so lets get started as i would say. First can i be a desginer for your games. Second can you give me a link to your website /blog. That is all i have to say

  • nice work mate,

    I say leave the graphics as they are, they look fine, and I personally enjoy playing 'older' games anyway, and the graphics kinda remind me of the spectrum :). Do you have a site, or did you ever release any of this stuff?

  • Looking good! Can you rate my wip vids, And if possible subscribe? Cheers.

  • hey, awesome games. could you watch my newest video, it's on the game I'm making and tell me what you think?

  • I really, really, really want to play Search 2001

    Awesome games

  • Yes, still programming. Check out my other videos for more recent work... or visit my blog: gamedev [dot] alaskajohn [do] net

  • search 2001 looks coolest

  • The tile-map to OpenGL "Nevermore" is cool. That's got a lot of potential, I'd like to see tile-maps to blocks of 3D faces. Good luck!

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