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Super Mario 64 Ending Credits 8-bit Version

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Uploaded by on Jun 17, 2011

I actually don't know if this is 16-bit or not. It could be 8-bit, but who cares. I used a MIDI made by the user Luigi P. at http://vgmusic.com/
I edited it a bit to make it so it was just the credits theme and not the ending theme, and then I made it sound like this, so here you go.

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Entertainment

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License:

Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (Pyro25100)

  • Awesome Video. That was a great cover of the End Credits Theme. This should've been the ending of Super Mario Brothers if the game had End Credits.

  • @Yoshiman6464 I know right? That would have been pretty cool

  • @snappleboy16 Lol, that would be super ironic! Hmm, I think I can imagine what this game would look like on the nes, but unfortunately, I have no skills in game development, so I can't make it happen haha!

  • It's 8-bit :) 16 bit is not all pixelated sounded :) Came here from the video you responded to. :)

  • @snappleboy16 Alright, thanks. I'll change the title now.

Top Comments

  • SUPER MARIO 8 NOW OUT FOR THE NINTENDO ENTERTAINMENT SYSTEM

    It's 8 because it's 8-bit and SM64 is 64-bit. That would be funny if SM64 was actually the 64th Mario game.

Video Responses

This video is a response to Super Mario 64 - End theme
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All Comments (20)

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  • Cool!

  • @snappleboy16 Wouldn't surprise me in the least.

  • @snappleboy16 All N64 games were in 64 bit... Thats why they called it N64 XD

    They never went to 128 bit though... I bet you spell wii with 128 bits.

  • What would make my life comeplete is to Work For Nintendo!!! If I do (yes I know its not likely) I might really make this game in 8 bit! If i work for nintendo...thanx fir the idea Pyro25100!!!

  • This acually reminds me of the SMB 2 Ending for some reason lol

  • @snappleboy16 Yes, it was, but like I said, the technology was quite new, so programmers didn't know enough about it, so they stuck with mostly 32-bit for the games, since it was much less buggy to do that.

  • @OMIGHTYGUY Actually, the 5th Gen era (32/64 bit) was called the 64 bit era after the N64 came out. The N64 was actually 64 bit :)

  • @snappleboy16 Actually, as far as I know, SM64 was 32-bit. Due to the newness of 64-bit back when the N64 came out, it was extremely buggy, and hard to code for. So, despite the advantages that 64-bit brought to, well, everything, programmers decided to stick with 32-bit, so that they could have less glitches in their games. Oh well, doesn't matter; there were so many amazing games on the N64 anyway! :D

  • @Pyro25100 it's 8-bit mainly and did you make this in Mario Paint?

  • @snappleboy16 I thought SM64 was made in 1964, lol

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