just two parts to this battle, left all normal CGs in too; in these videos, I play through Nagamasa's final story mission; I do get his 5th weapon (again, and I'm using a customized 4th w/ him) which simply requires you to succeed at the fire attack and then get a total of 300 KOs within about 8~10 minutes after the battle has started, then just finish the battle normally; in this video, Nagamasa meets the first requirement for his 5th weapon while he still seems to be thinking over his decision to fight the Oda
@DragonslayerII I'd say its worth getting if you enjoy the gameplay of SW2 enough as it simply expands on it as you've noticed; the new characters are also fun to play (and most of them are for comedic effect anyway, personality-wise).
RBIXGUY 2 months ago
@RBIXGUY Oh yeah, no matter what it'd always knock back officers... it was nice for clearing normal enemies since it would just damage them. But the only way I could use my musou on officers was to use it before the 3rd bar charged--which meant sacrificing the Demon element =/
Is SW2:XL worth picking up if you already played SW2 you think? I do like some of the changes I've see plus higher difficulties/Lv5 weapons/upgrades to previous characters
DragonslayerII 2 months ago
@DragonslayerII hmm, not sure if I remember it doing that as much in SW2 but I suppose so; far as I know from playing, in 2XL, it hits fast enough to cause a constant juggle due to its knockback properties if the enemy isn't on the ground; this makes it really powerful against most officers when you've an opening (which is good since the Demon/Shura element got nerfed a bit in 2XL)
RBIXGUY 2 months ago
Hey! Did they fix Nagamasa's Lv3 Musou in XL? I remember finally getting that shockwave effect and it'd always knock back officers... good when you'd have them to a wall but otherwise it ruined what his musou originally was =|
DragonslayerII 2 months ago