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Shadow of the Beast CPC parallax scrolling by Overflow

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Uploaded by on Jul 21, 2007

This is a demo preview by Overflow showing spectacular parallax scrolling on the Amstrad CPC. It's a tricky screen that needs a lot of hardware gfx syncing because it uses several screen splits to achieve that. Absolutely amazing!!!

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Film & Animation

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Standard YouTube License

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Uploader Comments (Optimus6128)

  • Since when was the CPC capable of stereo sound? :S

  • @inphanta : Since the beginning I think?

    In wikipedia about the CPC models: Output is provided in mono by a small (4 cm) built-in loudspeaker with volume control, driven by an internal amplifier. Stereo output is provided through a 3.5 mm headphones jack.

    My 6128 had stereo sound through the headphones jack. I search on the interent and even the 464 seems to had one. They also have the same yamaha soundchip.

  • This demo was really terrific, one of the best use of the CRTC on CPC. What a pity that no one has time and courage to make a game with these technics.

  • It would be nice to see demotechniques in games or if games were as impressive as demos. But usually things are different in programming a demo than a game where you have to take more things in account. For example, overflow told me that the code that renders the single sprite is split in parts parallel with the raster timing needed for the hardware scrolling. This means that additional and unpredictable sprite appearences would fuck up the effect. However he claims it's possible on the CPC+

  • are you studying programming?

  • Me, who posted a capture of this demo, no. I learned programming alone. I have finished studying mathematics though and working as a programmer in a software company.

    About the guy who programmed the demo in this video I really don't know. I know he is married with kids now and sometimes he thinks of coding new ideas on the CPC.

Top Comments

  • considering the cpc limitations that was mighty impressive

  • Not joking. This is amazing.

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All Comments (31)

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  • With more than one sprite moving around it would probably destroy a real Amstrad cpc.

  • this looks great but can you put anything else on the screen apart from the main character? otherwise it woulnd't be much use in games. Looks very cool though - psychedelic even :)

  • If only this kind of coding had gone into making games back in the day, the CPC would have stood a much better chance at competing with the other computers such as C64.

  • @inphanta since the 464, so basically since always

  • Ahhh! I love the tune! Is it possible to share the whole thing? Awesome stuff!

  • Still one of the best screen ever done on the CPC. Impressive yesterday, still impressive today.

  • if you want to stay in contact with OVERFLOW :)

    goes on impact cpc forum

    impact.cpcscene.com

    music by duffy :)

    

  • if you want to stay in contact with OVERFLOW :)

    goes on impact cpc forum

    impact.cpcscene.com

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