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The DEMOPLANE

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Uploaded by on Aug 21, 2011

"After 4 Months in Development, hopefully it will be worth the weight... or not." - Gaben

"4 months just to release that video, huh? Year well spent!" - RED Scout

"Thank god this is almost over" - Nick
"Yeah, look like that plane is here to rescue us" - Ellis (but my friends call me Ellis)
"Look its dropping us spiked bouncy balls. Why are they exploding and beeping?"

OH MY GOD! I have finally wrapped up this shit after slightly over 4 months.

EXTREMELY SPECIAL THANKS TO MANUALMONARO FOR REPLYING POSITIVELY TO MY VIDEO AND CHANGING THE WAY I THINK ABOUT IT
AND YOU TOO MELVAR105. I don't know how to thank you two, but I really appreciate your support.

And thank you very much Minifett for allowing me to use Intelligent Heavy.

If it wasn't for ManualMonaro, this video would've totally been cancelled, which would be very painful.

This video was a complete torture to make, what made it even more painful was thinking about the video negatively, I mean seriously? 4 months just for 6 minutes of random bullshit? Is this what I exactly wanted to make?

Music: used in the video in order
Ride wit Me - Nelly
Mama Papa Tu - Unknown Artist (from GTA Vice City Soundtrack)
Crepe Suzette - Ren and Stimpy Production Music
Ave Maria - Hitman Blood Money soundtrack
Piano 1 - C418 (Minecraft)

  • likes, 8 dislikes

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Uploader Comments (RandomMadnessityer)

  • 5:32 Camera fail >:3.

  • @GheoHawk That Camera was not used in the video and was deliberately put in there as an easter egg, because I was using cinemahelper and I decided to put it on the cabinet as a easter egg

  • Is that really stop-motion animation? If so, a damn good job! and probably just as time-consuming. If not, how the heck did you do this? It's beautiful.

  • @Resurrectedfantasy Not all of its Stopmotion, some of it is done with HAT, such as the non chroma keyed flying scenes and the pushing scene, because good stopmotion is too hard and timewasting to do and might not even turn out so good.

    Stopmotion using TF2 characters (even with better physics) is a train wreck, because limbs can just randomly go all over the place and make your animation look weird as hell when its not supposed to. To fix this, I use HAT to... Oh crap the youtube comment limit

  • @Resurrectedfantasy As I was saying. I use HAT to save the frames for stopmotion, so In case I make mistakes, I can fix them up and refine them. You can also use Winded's Video Assistant, but I prefer not to because it barely works and screws up your character's eyes completely instead of moving them slightly, like HAT.

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