The Most Profound Moment in Gaming: MGS2 AI Conversation Analysis Part 1 of 2
Uploader Comments (LogosSteve)
Top Comments
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No one is right.
Everyone is wrong.
Nothing is true.
Everything is permitted.
Plato's cave.
E=mc2.
La-li-lu-le-lo.
Flying banana flavoured testicles.
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So the creator of MGS is trying to say that the evolution of humanity depends on the information passed to the next generation,but since the information that passes is crap(games,gossips) the next generation is affected since there's no useful information and that will be human's doom.Really deep for a game,now I wanna make useful info for future generations...I wish there were more games like this,that they actually make you think about your life and not just the console!
All Comments (139)
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@LogosSteve By any measure MGS2 IS vastly more philosophical, has a much more sophisticated story, and is much more important to advancing gaming storytelling and storytelling in general. However I do agree that in terms of telling a story that is more palatable to most people MGS1 certainly wins out because it sticks to things easier to talk about like nuclear weapons, its story is more straightforward and its characters are generally more appealing.
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@onlychild86 I completely understand your sentiment, believe me. MGS1 was a bigger overall breakthrough for both gameplay and storytelling in gaming in terms of conventions, especially it being the first 3D metal gear game. I'm just saying that even considering that, MGS2 is far more important in terms of advancing the use of narrative in video games and in dealing with more profound subject matter in more interesting and involving ways e.g. this AI conversation, so it wins out.
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@LogosSteve How about the entirety of MGS1, as one singularly epic achievement for games in both gameplay and storytelling? The difference, at least to me, between MGS1 and MGS2 is not that one game was vastly more philosophical or more sophisticated, but that the first game took greater concern with its storytelling, crafting a tale that was both involving and made sense within its own parameters. In the end, its characters were more important than anything about AIs and Solid Snake Simulations
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as i grow up im more interested in these kind of things... its natural... metal gear solid 2 came out in 2001 for the ps2 and was considered the first post-modern game... deeeep shit hideo xD
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yep i listened hard too every fmv in mgs1 man this game tripped me out
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@frenzy282 Because the whole point of the video is that people shouldn't spend time watching stuff on youtube. Oh well...
Anybody know where I can find the music when jfk speaks to Raiden in this scene in question :D
das81 1 week ago
@das81 I'd love to have it myself, as far as I know it was never officially released but someone could dissect the computer game and find it I'm sure.
LogosSteve 1 week ago