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UDK Static Mesh Part 03_Setup for Unreal

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Uploaded by on Sep 8, 2010

Part 3 of UDK of Static Mesh creation using Maya. In this part we look at setting the scale for the mesh to be exported form Maya to UDK by either eyeballing with a reference mesh or setting the grid.

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Education

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  • this is the worst tutorial a ever see.

    this guy take 5 min to scale the fucking machine!!!!

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