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dx11 fmj john kane high poly statue

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Uploaded by on Nov 15, 2009

A 1.3 million polygon model of FMJ's main Character John Kane using the DX11 feature "Tessallation". This can be useful for CG movie productions or 3d printed 1:1 life Scale statues.

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Gaming

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Standard YouTube License

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Uploader Comments (oneofthe8devilz)

  • Have you used the normal map to derive the tesselation?

    And the music is the one from the unigine island demo isn't? :)

  • 1. Yes

    2. Yes

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All Comments (4)

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  • lol @ the armbending XD

  • simple and concise :P

    About the normal map, that's why it don't look so good in some places a gray scale bump map would be better, but for that you would need to have access to the original highpoly in the first place i know, no matter, nice job.

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