STALKER: Call of Pripyat - DirectX 10 vs DirectX 11

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Uploaded by on Nov 24, 2009

Here are videos from the four demos from the benchmark of the game STALKER: Call of Pripyat in split screen mode, running in DirectX 10 mode on the left and with DirectX 11 on the right. The right part with DX11 also has Tessellation and Contact Hardening Shadows enabled, but there is hardly any difference visible in the fast running flybys in the benchmark. Hell, even when playing not only STALKER, but any other fast paced FPS game you probably won't notice much of a difference simply because you won't have enough time to inspect at shadows of objects or to look your surroundings in detail. DirectX 11 should be offering faster performance, but with tessellation and CHS enabled actually there is a performance drop (with hardly any visible difference), as you can see in the results, compared with the game running in DX10. BTW the test system was equipped with Radeon HD 5970 video card and a quad core Intel Core i5 CPU, but still the benchmark (in Ultra quality mode and 1680x1050 resolution!) has some moments with framerate of about 30-40 frames per second.

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Top Comments

  • he just drew a line and said the left was dx10 and right was dx11 :)

  • the draw distance or 2 feet ruins it for me anyhow.

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All Comments (266)

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  • there is no difference between the line!

    :(

    this vid suck!?

  • it's same :D

  • so, dx11 has sunlight?

  • i thought this was a comparison video

  • stalkers in pripyat lol there so is away not to fight my own when i get there but tell me is there a way not to go trought the plateua or the mercenaries>?

  • Stalker is not the best game to show the true power of the DX11

  • I need help, when i play the game everything works fine but when i save the game go back to windows and start stalker new my savegames are gone :((((

    Sorry for bad englisch

  • ich sehe da leider keinen grossen unterschied nutze aber trotzdem direct x 11 läuft damit flüssiger bei mir gruss an alle stalkier fans echt eingeiles spiel.

  • DX11 cool!

  • The DX11 render is only for Tessellation of NPC's, nothing more. You will see no difference here.

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