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playithardcore - Deus Ex Bug: Paul Denton goes berserk

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Uploaded by on May 30, 2007

Get more at http://www.playithardcore.com !

During soulmata's most recent hardcore run of DX1, I discovered a bug in the game. If you kill the UNATCO troopers near UNATCO at the start of the game but after you clear the statute, and Paul sees both you and a body, he goes hostile and attacks. However the INVULNERABLE UNATCO guards that remain will protect you - and engage him. What ensues is hilarity as two invulnerable NPCs demolish each other. Eventually, Paul PULLS OUT A SWORD, not a dragon tooth but a huge claymore blade, and begins whacking the guard.

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Uploader Comments (playithardcore)

  • Way to blow your cover, Paul...

  • Haha.. that's a very funny way of thinking about it.

  • ^^

    messing with the AI is always funny but it's not really a bug.

  • Think about it this way: If you were JC in that situation, what would logically happen?

    Paul would yell to that soldier that you were a traitor and they'd both shoot you dead. That doesn't happen. In fact the opposite of logic happens. That's a pretty cut and dried bug.

  • Prove it.

Top Comments

  • So that's what happens when an unstoppable force meets an immovable object...

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  • @TheLapras12 after gun i mean

  • Blade after sword...

  • @playithardcore Actually if you leave a corpse near the base when you go in, that's exactly what happens.

  • this happend to me the first time playing

  • lol i love that they use a friggin assault rifle with one hand, i mean it would fly out of their damn hands!

  • Ok, what did u do to make Paul that friggin' mad to pull out his friggin' plasma rifle? lol, good times, good times...

  • Look at this mess. All this blood. This isn't war. It's madness.

  • It's quite real, and we can even make an Paul Denton vs. 5 NPCs if you want. It's not really a bug, it's the IA. This is not madness, this is SPARTA.

  • lol

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