reactor test 3Ds MAX

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Uploaded by on May 25, 2006

reactor test 3Ds MAX

Category:

Film & Animation

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Standard YouTube License

  • likes, 4 dislikes

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Uploader Comments (gargagara)

  • i have a question!

    How do you get the balls to roll right up against a surface? when ever i try using the reactor they always seem to float a little bit above the surface

  • you have to adjust the collision parameter, at the reactor rollout.

  • check the newer version, the video response

  • the camera moves waaay to fast, can't see a thing. Anyhow, it's pretty cool !

  • there is another video of this thing in my stuff...a little longer and with sound effects... check it out

    http://www.youtube.com/watch?v­=ZmN810_oH0I&mode=related&sear­ch=

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All Comments (17)

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  • whats the name of that music?

  • nice speed effect, loved it.

  • change the col. tolerance in: utilities>reactor>havok 1 world>col. tolerance... make it about .3 or so... depending on your world size.

  • solution to that: in the reactor properties window change the object to concave mesh.

  • Pitagora switch... xD~

  • How u made that pipes?? reactor takes gizmo. In pipe object gizmo hasn't a hole and for example ball won't go trough.

  • ok ill try! but if i cant get it to work... can i maybe get your AIM and you can talk me through it?

  • good work, get the finished one up here

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