Abaddon (XNA) - Post-Processing Added

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Uploaded by on May 13, 2009

I added some post-processing to my scene to invoke some glowing effects on certain projectiles. Things look much more pretty (and deadly) now! Still have a few placeholders for art assets (like the warp gate for example), but my art guy is doing a great job at pumping out new sprites. Please note that there is still much work to be done with the level structure and gameplay. The battles will be less chaotic and more strategic.

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Gaming

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Standard YouTube License

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  • Wow! Looks pretty good!

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