H.A.T.E. - The Amstrad CPC years.
Uploader Comments (alex76gr)
All Comments (12)
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@alex76gr That's my point exactly - 99% of CPC games were Spectrum ports, so the CPC was never fully utilised to its full potential, whatever it could have been - the remaining 1% are actual PROPER games (usually CPC exclusives).
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@alex76gr That might not be a bad idea - redo it with new code for the CPC :) I tried to remake this game for the Sega Master System to make use of the SMS's capabilities - got as far as remaking the music and graphics. I dropped the project.
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@SPeacock Yes this might be the reason, but don't forget that CPC's version is just a port of the Spectrum's version.
If they had written new code for the CPC's extended capabilities we would now had a whole different game.
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@macdeath69 The AY music was the very reason the Amstrad CPC version of the game was slow and laggy as shit.
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It's a bit slow and uncoloured because, well...speccy ported...
But was great despite this : sweet music, and graphics weren't that bad, only uncolored...
Many CPC users put the game on just to listen to the music...
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the game wasnt particularily fun, but the music is one of the most awesome tunes ever composed on a CPC. I remember I prefered not to play and just listen the music, because when playing your shots muted the bass :S:S
Woah - when you died it sent you back 2 levels?
Nice vid and game ... never played it before, marvelous music but a little too slow perhaps.
Xyphoe 1 year ago
@Xyphoe No, only one level back.
The level is indicated in the box right above the word "SCORE".
Yes i think they could have made it a little faster.
alex76gr 1 year ago
I know this game on the cpc and amiga. Very good music on the cpc. Great video mate.
ash81b4u 1 year ago
@ash81b4u Thanx Ash!
alex76gr 1 year ago