My complete Level 2: Swamp Palace walkthrough for The Legend of Zelda: A Link to the Past. Played in real time on Snes9x v1.43 rerecording with rerecords used to optimize video length.
Equipment checklist: 12 Hearts, Flippers, 1/2 Magic, Cane of Byrna
- The Flippers must be bought (for 500 rupees) from King Zora in Zora's Waterfall, in the far north-east corner of the Light World.
- The 1/2 Magic upgrade can be obtained by jumping down the well next to the smithy's shop in Kakariko Village and sprinkling some magic powder on the statue within.
- The Cane of Byrna can be found on Death Mountain in the Dark World by jumping off the cliff just below the warp tile by the Mountain Tower and entering the cave on the ledge below.
[00:00] Raise the water level
To go beyond the first room of the Swamp Palace you must first warp back to the Light World and open the Watergate, which will also open the gate in the Swamp Palace and allow you to swim across the channel. This was done prior to the start of the video.
[00:29] Floor blobs
These little guys pop up all over when you walk across the floor tiles they inhabit. They're a good source of hearts.
[00:40] Four-way fireballs
These brown fireball turrets will shoot at you whenever you use your sword.
[02:44] Crystal Switch: Red
It's tempting to leave the switch blue and take the shortcut at the bottom of the room but don't do it. Return the switch to red before you leave.
[03:26] I am invincible!
This room is a huge pain to get through undamaged so use the Cane of Byrna to make yourself invincible while you run through it.
[06:28] Water striders
Bombos, Ether, and Quake are the only things that can damage these water striders since they're below you in the water. You can either kill them that way or use the Cane of Byrna to avoid getting hit as you swim past.
[06:53] Boss: Arrghus
An oversized jellyfish with floating puffballs in tow, Arrghus is the easiest of the Dark World bosses. Just make sure to stand to the side of it while hooking the puffballs away so that they won't hit you, and watch out for it to spin them around in a ring. Once you destroy all the puffballs, charge up a spin attack and keep moving so that you'll avoid Arrghus when it leaps into the air and tries to land on you. Release the spin attack when it gets close after falling into the water and repeat until it dies.
I also have another no damage video here:
http://www.youtube.com/watch?v=CvlsezCEK4U
where is the watergate in the light world?
kingmonkeyduck 6 months ago
@kingmonkeyduck Same place this dungeon is.
Desbreko 6 months ago
@Desbreko i looked in the light world and stuff, but i just cant seem to find it. thanks for responding anyways bro
kingmonkeyduck 6 months ago
@kingmonkeyduck It's in the exact same place. Exit this dungeon, use the magic mirror to warp to the Light World, and go inside the building you just exited. Pull the lever on the right inside, go back outside, warp back to the Dark World, and enter the dungeon again.
Desbreko 6 months ago
Ok, I feel stupid for asking this, but I'M STUCK! I filled it with water, but when I jump in, it puts me back at the entrance. Is it a glitch? I do exactly what you show at the beginning of this video, but I cannot stay in the water. It doesn't even take away any hearts, it just puts me back at the entrance. Any chance someone could help?!
trustinhim3 1 year ago
@trustinhim3 You need to get the flippers to be able to swim. Read the video description to find out where to get them.
Desbreko 1 year ago