Allegorithmic's Substance Interview (texturing middleware solution)

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Uploaded by on Jul 22, 2009

Interview with developers of Allegorithmic's Substance (now named Substance Air) at GDC 2008.


allegorithmic.com

Show floor demo specs:
150 textures
160 megabytes
300 kilobytes compressed

500 times smaller

Software creates textures that are 70% smaller in size and they have a 20 mb/s reconstruction rate.

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  • Actually what you can see here is not Substance but ProFX, the previous generation of their texturing middleware. This video was taken at GDC San Francisco 2008, and Substance was still early in development at that time.

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