Per-pixel lighting and hard shadow.

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Uploaded by on Jan 27, 2008

Dynamiczne oswietlenie per-pixel wraz z twardymi cieniami.

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Entertainment

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Standard YouTube License

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Uploader Comments (skalniakGD)

  • why not use soft shadows?

  • becouse it was on slow graphics card and it was several years ago

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All Comments (10)

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  • This graphics remind me Doom 3 !

  • Does it support multiple lights with differently coloured shadows and everything?

  • Awesome! Everything about it astonishes me, from the model loading to the use of the stencil buffer for shadows. Even the normal mapping is pretty cool.

  • These graphics remind me of F.E.A.R

  • Awesome effects, never reached that realistic shadows. You do this in C++?

  • incredible lighting!!! i cant seem to get UE3 to do this. even when i enable dynamic shadows, the shadows disappear if I am a few feet away from the objects. any advice? :)

  • COOL :P

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