Per-pixel lighting and hard shadow.
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Uploader Comments (skalniakGD)
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All Comments (10)
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This graphics remind me Doom 3 !
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Does it support multiple lights with differently coloured shadows and everything?
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Awesome! Everything about it astonishes me, from the model loading to the use of the stencil buffer for shadows. Even the normal mapping is pretty cool.
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These graphics remind me of F.E.A.R
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Awesome effects, never reached that realistic shadows. You do this in C++?
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incredible lighting!!! i cant seem to get UE3 to do this. even when i enable dynamic shadows, the shadows disappear if I am a few feet away from the objects. any advice? :)
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COOL :P
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why not use soft shadows?
exilePerformance 2 years ago
becouse it was on slow graphics card and it was several years ago
skalniakGD 2 years ago