BioShock: Speed Run (Part 10/14)
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"That's mine!"
*Okey-doke, anything else?"
"Come with me!"
"Whatever!" XD lmfao
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You know whats even weirder? I like how fountane tells you to go die(, even if tenebam didn't fix you) when the Vita chambers would just endlessly revive you. O_O
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And that is why i had all my precious ammo missing when playing the game on hard/no deaths. freaking tube stole my ammo. just after i had spend loads of cash stacking up. thats stupid if u ask me.
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Yeah the fact that the developers only wrote dialogue to fit players who were either killing all the Little Sisters or rescuing all of them is pretty lame. It all gets a bit retarded if you're doing a bit of both, or just ignoring them altogether.
As for the shotgun, he never picked one up as far as I noticed, but the game gives you all of the first five weapons, together with a set amount of ammo, when you take back 'your' weapons from the pneumo tube - even if you never had them before.
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Well, to be fair to the designers, they didn't at all expect that anyone would be able to get this far in to the game without saving a goodly number of sisters.
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Huh, so the Little Sisters automatically talk about being saved, even if you didn't save any of them? Kinda thought that would change depending on whether or not you had saved any of them, but whatever.
Yeah, he blazes through this stuff. I'm still not sure exactly where he picked up the shotgun.
damn, this guy cuts through this game like butter.
buckfutter369 2 years ago 8
That's dumb that the little sisters are there even if you don't save them : |
WarningSDE 2 years ago 5