Uncharted 3 SUBWAY REVIEW: I - BLINDFIRE
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Uploader Comments (tripleWRECK)
Top Comments
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@tripleWRECK Of course you're succesful! I can confidently say that if it wasn't for your reviews Uncharted 3 multiplayer wouldn't be the same. This is the only (and I really mean THE ONLY) review that really goes in-depth, takes consideration of the different options to solutions and overall is honest.
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lol we'd like to take credit but there's no way to know. If we helped in any way then we were indeed successful. We're just glad it's finally fixed. :D
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All Comments (250)
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Blindfire is still there. It's bullshit.
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now talk about fal dude!!!! that crap!
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AIM YER GUN DUDE!
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@tripleWRECK is her online name killerbeauty
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fuck of
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In all honesty, I can see why people complain about blind fire, but it is really upsetting that people who complain are the same people who do it till this very day.
UAP776 1 week ago
@UAP776
I'm just glad it was effectively fixed, UC3 is so much more enjoyable now that people...actually aim their guns (most of the time anyway).
tripleWRECK 1 week ago 2
@tripleWRECK Yes, Uc3 has become more quite enjoyable. Especially, with its new DLC content rolling out but, lets hope they fix other situations such as team separation,etc.I am still looking forward to episode 5 of your review though.
UAP776 1 week ago
@UAP776
Yeah the new/old DLC maps are easily the best in the entire series, I can't wait for them. Still, there are a lot of things I'd love to see fixed (as these reviews have tried to illustrate).
Thanks, EP5 will still happen lol.
tripleWRECK 1 week ago
Honestly, I can see how people could hate the change to the shooting mechanics. It is way different than previous UC games but I think it is for the better.
The game before relied heavily on aiming down the sight. In any situation..aim down the sight because hip fire was ineffective. It basically gave players two options..run and hide or shoot back. But the game was generally about who shot first. Improved hip-fire allows multiple ways to get kills. It is reminiscent of how Gears works.
npdabest 1 month ago
@npdabest
I don't disagree on principle, I'm all for more variety and ways to play. But when it comes to the blindfire, making it so ridiculously overpowered was a huge mistake.
Unfortunately, in Gears the hipfire takes skill and does not autoaim/lock-on at all. In UC3 it does, so there's a huge difference between the two game's hipfire and this really doesn't take any skill.
Luckily blindfire was balanced pretty well in the recent 1.02 update.
tripleWRECK 1 month ago