An attempt at a solo run with the White Mage in Final Fantasy Tactics Advance. This is a challenge I dismissed as completely impossible a long time ago, but I felt like actually giving it a legitimate shot now. I still do not know for sure if it will be possible, but I can at least upload videos of progress.
Anyway, it's very important to prepare yourself before the challenge starts at the Cheetahs. All of Marche's levels are still in White Mage not counting his starting Soldier levels. But with a White Mage, you can't hope to start the challenge before then, so usual challenge start spot applied. Also, if I started it before the Cheetahs, Cura would be unlearnable, and the challenge would be impossible since the weapon that teaches it heals the target, even in a combo, and there are no repeatable battles that you can win alone with it.
Well, here is the first boss in this game. The Cheetahs wasn't worth uploading due to guest support, and Desert Peril, although trollish at times, was still easy. The strategy for this fight is to go in with Fight banned. This makes it so you do not get destroyed by the enemies. Although we can only attack with physicals since White Mages never get Holy in this game, Color Magic is preferred when Fight is banned, so I can use Marche's skillset to get JP for combos which are pretty much a fight command in a solo game but not able to miss, has no randomness in damage, and is not banned by the Fight law. Marche has the Mistle Robe equipped to null Roulette in case it targets him. Hopefully the Roulette user kills the enemies that can status or weaken your attacks, but that didn't happen on this run. Outside of that, it's just healing/buffing then comboing the boss, but it's impossible to play 100% safe, so you must take risks or you'll never kill him. But you have to risk things in almost all battles in this run, if not all of them.
No wonder it took so long White Mage. As well as luck due to roulette.
BradRy2 5 months ago
@BradRy2
Roulette wasn't anything I had to worry about getting killed by as I had a null: KO item equipped. It can help if it kills some of the enemies, but it's not necessary here.
EnigmaGamer 4 months ago