Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

ZBrush Tutorial

Loading...

Sign in or sign up now!
350,484
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Sep 23, 2008

This tutorial covers some basics in the process of creating and editing mesh using ZBrush.

Donate here
https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=MJEK7EDEGCS...

For high resolution version try
http://www.youtube.com/watch?v=6-hRle7SpyA&fmt=18

http://www.PictureBandit.com


Start with Zsphere
Click ESC on startup screen
Click Zsphere
Drag it on to canvas
Click T to activate edit mode
Use Q, W, E, and R to manipulate or create spheres
Click X to mirror symmetry
Green create a single sphere on the center axis
Click A to preview
Click CTRL Z to undo mistakes
Click make poly mesh
Click X again
Click CTRL D to increase resolution
resolution panel / stay under 1.5 mil active points

Mesh Editing
While over mesh-
Click and drag to add geometry
ALT Click and drag to subtract geometry
Shift Click and drag to smooth mesh

Brush Tools
Right click to bring up brush dialog box
Brush size and intensity
Brush menu
Alpha menu
Stroke menu

Moving the object
While in open space or out of safety box-
difference in moving object and moving canvas
Click to rotate
Hit shift while rotating to snap
ALT click and drag to move around
ALT click drag and release ALT to zoom
ALT double click open area to center your mesh

Masking areas
CTRL click to draw mask on surface / same size as brush
CTRL click open area to reverse the mask
CTRL click and drag a little to remove the mask
CTRL click and drag over mesh to mask through object
CTRL click within mask to soften mask selection

Transposing
Mask area to be unaffected
Click X to turn X symmetry off
Use Q, W, E, and R then drag to place transpose tool
Outer circle moves the tool
Inner circle manipulates the mesh

Hide or Show areas of mesh
Hold CTRL and Shift then drag over mesh to work on
Hold CTRL and Shift then click your object to reverse
Hold CTRL and Shift then click once outside to show all

  • likes, 63 dislikes

Link to this comment:

Share to:

Top Comments

  • This program makes me want to throw my computer out a window.

  • Nice guide, but remove all "uh..." and you could halve the time ;)

see all

All Comments (620)

Sign In or Sign Up now to post a comment!
  • @b00mYou ohh yeah i found it thanks

  • @TheLoser6 This is a very common problem with ZSpheres. When you create your first ZSphere, immediately turn edit on and create another ZSphere on top of that one (hold shift after you start dragging to make it exact size) and do the same on the bottom. This sill make sure you have a solid shape where you don't have an invisible background.

  • @babyprincess208 Make sure edit mode is enabled. This is pretty much the number one reason why something like this happens in ZBrush. Otherwise I can't think of anything off the top of my head that would prevent you from rotating or moving.

  • @halo6534 Resolution applies to everything when it comes to computer graphics. It really determines the size.Those meshes you make actually has a resolution. A gaming engine actually takes various different textures and such and joins them together seamlessly to draw the world. For instance, if you are playing a game and you are walking down the road. The road could be compromised of a 2048x2048 pixel image repeated and realigned over and over to give the illusion it's just one solid image.

  • @1337Wunderbaum As far as I know you can't specify a certain size. You can only create a ZSphere by clicking and dragging with the ZSphere tool. To shrink a ZSphere, which is what you are referring to, press the R key and click on the ZSphere (ball) you want to resize, and click and drag. If my memory is right, there may be several different circles you can click on to resize. Different circles have different effects. Experiment until you get the desired results.

  • seriously i did save project and i now got a useless 2d picture of my mesh WTF?!

    and all my saved meshes are also gone

    all my 3 hours have gone to waste?!

  • thanks for the great tutorial!

  • thank u so much!

  • Is it possible to create a certain size on your ZSphere when you create it, I hate having a big ball in thje middle of my character that i am creating, How do i shrink it?

  • Thanx Alot :)

View all Comments »
Loading...

0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more