Skulltag Jumpmaze speedrun map01 in 0:13

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Uploaded by on Aug 15, 2009

Going to do all 32 maps :D ! I just hope skulltag never get's "Speedrun programs" such as slow motion and retrying in the middle of a map or i'm screwed.

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Gaming

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Standard YouTube License

  • likes, 3 dislikes

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Uploader Comments (wariootje)

  • HI JUMP!

    What announcer are you using?

    Also pretty cool.

  • It''s the announcer from 96

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All Comments (5)

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  • Well, there are the SR50 binds.. :P

  • As i said in my description, im happy skulltag doesn't have this, it would ruin the skill in jumpmaze speedruns.

  • In PrBoom and PrBoom+ you can manipulate the game's speed in percentage, so 50% slows the game down to half-speed. There's also a tutorial about using savestates in it somewhere. It comes with GLBoom in which you can replay the demos at a desired speed in OpenGL rendering. Kimo, Tatsurd, Sindrom all use PrBoom for their speedruns.

  • ...so you DON'T need to jump on the box at the exit's corner? Damn.

  • Does any DooM port has any Tool Assist programs that has savestates and options like those?

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