Skulltag Jumpmaze speedrun map01 in 0:13
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Uploader Comments (wariootje)
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All Comments (5)
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Well, there are the SR50 binds.. :P
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As i said in my description, im happy skulltag doesn't have this, it would ruin the skill in jumpmaze speedruns.
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In PrBoom and PrBoom+ you can manipulate the game's speed in percentage, so 50% slows the game down to half-speed. There's also a tutorial about using savestates in it somewhere. It comes with GLBoom in which you can replay the demos at a desired speed in OpenGL rendering. Kimo, Tatsurd, Sindrom all use PrBoom for their speedruns.
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...so you DON'T need to jump on the box at the exit's corner? Damn.
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Does any DooM port has any Tool Assist programs that has savestates and options like those?
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HI JUMP!
What announcer are you using?
Also pretty cool.
KYerp123 2 years ago
It''s the announcer from 96
wariootje 2 years ago