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Uploaded by SimonFlorimond on Dec 2, 2009
In this part, we prepare the assets to be imported in the XNA game. A valid HLSL effect is applied to the mesh.Softimage Mod Tool Pro 7.5, Crosswalk 3.3 and XNA Game Studio 3.1 used.
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hola tengo una pregunta ¿donde puedo conseguir el sofware compatible con xna 3.1?, he descargado de la pagina oficial y solo es compatible con 3.0
Hi I have a question: where I can get the software compatible with xna 3.1?, I downloaded the official website and is only compatible with 3.0
ESPARTAN777 1 year ago
Thank you - now I can see my model in my xna application! But it's dark/black :(
northwind877 1 year ago
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hola tengo una pregunta ¿donde puedo conseguir el sofware compatible con xna 3.1?, he descargado de la pagina oficial y solo es compatible con 3.0
Hi I have a question: where I can get the software compatible with xna 3.1?, I downloaded the official website and is only compatible with 3.0
ESPARTAN777 1 year ago
Thank you - now I can see my model in my xna application! But it's dark/black :(
northwind877 1 year ago