The Development Of Nexuiz

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Uploaded by on Jul 2, 2009

- I didn't make this video (-z- did), but I haven't seen it on YouTube so I decided to post it -

This video illustrates all the work and effort people put into the project... from version 1.1 to our current release, 2.5.1. It really captures how many people helped create this fantastic game, and how development has only been increasing. Each one of those dots is a commitment to the project, with a total of 7138 Nexuiz commitments, and 9037 Darkplaces commitments. (As of July 2nd)

To this day, Nexuiz remains in heated development.. With new features being added often, and our 2.5.2 release being on July 13th.

Nexuiz release list:

Nexuiz 1.1 - July 5th, 2005 - 158mb
Nexuiz 1.2 - August 28th, 2005 - 163mb
Nexuiz 1.2.1 - September 11th, 2005 - 163mb
Nexuiz 1.5 - Febuary 14th, 2006 - 178mb
Nexuiz 2.0 - June 14th, 2006 - 190mb
Nexuiz 2.1 - September 8th, 2006 - 189mb
Nexuiz 2.2.1 - December 12th, 2006 - 190mb
Nexuiz 2.2.2 - December 24th, 2006 - 190mb
Nexuiz 2.2.3 - January 23rd, 2007 - 190mb
Nexuiz 2.3 - May 31st, 2007 - 273mb
Nexuiz 2.4 - Febuary 29th, 2008 - 362mb
Nexuiz 2.4.2 - May 11th, 2008 - 375mb
Nexuiz 2.5 - April 3rd, 2009 - 636mb
Nexuiz 2.5.1 - May 1st, 2009 - 659mb

Upcoming release (2.5.2): July 13th, 2009.

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Uploader Comments (diotecktec2)

  • after all this and now the games dead.

  • @nathanbrandfish Xonotic isn't :P 

  • It's July 16, but Nexuiz 2.5.2 has not been released yet. What gives?

  • Correction, 27th.

  • Stop taunting me. :)

  • I swear i'm not :P Listen, if you don't like what's goin on, go to the dev channel and slap the lead developer in the face. Seriously he's the one postponing it :P

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All Comments (10)

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  • from 2006 div0 rulez :)

  • It was bumped to the end of this month. It's a minor update, anyway. Nothing much to look forward to yet.

  • Our lead developer went "duhhhhhhhhhhhhhhhhhhhh ... it no done yet".... Don't worry, we rescheduled for the 26th I believe. Sorry, heh.

  • wow.... div0 is on!

    how mush texturing goes on?

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