Gmod Tutorial 6, Part 2/3, Hovering Auto Balancing Plate, Expression 1 Tutorial

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Uploaded by on Aug 7, 2009

I use an expression chip to make the auto-balancing hover plate.
Watch all my Gmod Tutorials here: http://www.youtube.com/view_play_list?p=A0FC1E99F8ED912B

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Uploader Comments (ThePhotografer)

  • i cant get mine to stay in the air, it jsut falls to the ground when i unfreez it, im not useing Expression.

  • @NIGHTEHAWK in the first video of this tutorial  I show how to make it float in the air, its pretty simple. just a thruster.

  • Me again....I found the Problem...THE Map i played at!

    When i made the GPS on that map the Z value was -1600 automatic.

    I works now

  • yeah, when a user creates a custom map sometimes they put it in a wired spot. for example the GPS location 0,0,0 could end up being 40 ft in the air and in some random corner of the map.

  • @ThePhotografer

    Hey how can I adjust the height of the floating plate? (how high it goes)

  • @doggygomoo You change the targetZ (remember Z=height) to whatever value you want. I used 60 in a constant value or you can just replace "TargetZ" with "60" or whatever height value you want and it'll will be the same. The reason i used the variable TargetZ was so that I could attached the value to something else's Z value latter (like a persons Z position)

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  • I know this is an old video but I just wanted to say this tutorial is awesome. I managed to get it working with the E2 chip first try. Thanks heaps for sharing it man

  • @Spongehead1000 the people who made wiremod deleted expression 1 because no one was using expression 2.

  • Sometimes i use the z value of spedomiters and wire them to thrusters to smouth out the upp and down move ment :)

  • Where can I get the e1 chip cos I only have e2

  • Would you use the same code in an E2 chip? every time i try it with one it is slugish and dosen't hold a the height i want it at

  • @ThePhotografer yeah i know. i just got it to work, ges si was wireing it rong or something

  • I can't seem to change the height..

  • Using Physical Properties doesn´t seems to help! :S What else can i do?

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