How To Use Parallel Processing In FL Studio

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Uploaded by on Jun 27, 2011

Parallel processing is a mixing technique where you duplicate audio signal, add processing (such as compression) to the other signal and leave the other signal non-processed (dry), mix them together and send them to the master out. This technique is particulary useful with drum compression as with it you can apply heavy compression to the drums while retaining their original dynamics. This tutorial I will show you how to set up parallel compression (also known as New York compression) in FL Studio. You can download the project file (and check the non-video version of this tutorial) from here: http://howtomakeelectronicmusic.com/how-to-use-parallel-processing-in-fl-studio

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Uploader Comments (howtomakeemusic)

  • If you send Kick, Snare to the group “Drums”, a group of “Drums” to send to the master channel and send to group “NY Comp” and insert a compressor in the group “Drums” and group “NY Comp”, then the delay of signals can be heard as the Phase effect . How to deal with it in FL? In Cubase this is not observed for example.

  • @SADANMUSIC Hi, there is an automatic plugin delay compensation feature in FL Studio (PDC), but when doing routing like this, you will experience the phasing problem, so in order to deal with it:

    Drop exactly same set of plugins to the Drums (dry) and NY Comp (wet) channels, but remember to DISABLE the effects in the Drums (dry) track as you dont want the dry signal to be processed with the compression.

  • @howtomakeemusic Thank you for your reply! Your advice helped partially solved my problem, but even so I think this is a significant lack of FL Studio. Personally for me

  • @SADANMUSIC I kind of agree with you!

  • Thanks all!

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  • @howtomakeemusic I found that awesome modern plugins from antress got compressor which can do parallel compression in it self.

  • Thanks for the massive tip bro!

  • Great work mate

  • @marcuelcajon Nice tipe! I actually didn't knew that lol thanks

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